I just completed a sprite for the ship that the player is going to use and it is shown below. J2ME has a good sprite support which makes collision detection easier, which will be a big part of this project. The code for the vector graphics is there, but it will stay in active till I find time to do it.
With vector graphics you can greatly reduce the amount of memory that is used by the application and do different effects and create a particle system, something that I would love to do, but not right now. Do note the cool glow around the engines.
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